game_sounds_manifest
{
	//Standard Sounds
	"precache_file"		"scripts/game_sounds.txt"
	"precache_file"		"scripts/game_sounds_ui.txt"
	"precache_file"		"scripts/game_sounds_player.txt"

	//HL2 Weapon sounds
	"precache_file"		"scripts/game_sounds_weapons.txt"

	//GES Weapon Sounds
	"precache_file"		"scripts/game_sounds_weapons_ges.txt"

	//HL2 World, Ambient Generic, Items, Physics, Vehicles
	"precache_file"		"scripts/game_sounds_world.txt"
	"precache_file"		"scripts/game_sounds_ambient_generic.txt"
	"precache_file"		"scripts/game_sounds_items.txt"
	"precache_file"		"scripts/game_sounds_physics.txt"
	"precache_file"		"scripts/game_sounds_vehicles.txt"

	//Goldeneye Source - World Sounds
	"precache_file"		"scripts/game_sounds_world_ges.txt"

	"preload_file"		"scripts/game_sounds_geplayer.txt"
}