//--------------------------
//Common Soundscapes for GES
//                 by Vortex
//--------------------------

//----------------------------------------------------------------------
"music.elevator1"
//----------------------------------------------------------------------

{
	"dsp" "0"

	"playlooping"
	{
		"wave"		"music/elevator1_loop.wav"
		"volume"	"1"
		"pitch"		"100"		
	}
}

//----------------------------------------------------------------------
"music.facility"
//----------------------------------------------------------------------

//the reason why I have a soundscape for this is so I can fade it out
//and play elevator music in the red armor room. Hopefully later when
//we have a media player soundscapes have the option to control the
//media player's volume in percentage. That way will still can achive
//the elevator music effect.

{
	"dsp" "0"

	"playlooping"
	{
		"wave"		"music/facility.mp3"
		"volume"	".8"
		"pitch"		"100"		
	}
}

//----------------------------------------------------------------------
"music.egyptian"
//----------------------------------------------------------------------

//the reason why I have a soundscape for this one is so that I can
//control the volume of the music in certain areas of the map. The
//basement will play the music really low. There arnt any elevator type
//areas in the map however so the music will stop playing after the mp3
//reaches the end

{
	"dsp" "0"

	"playlooping"
	{
		"wave"		"music/egyptian.mp3"
		"volume"	".8"
		"pitch"		"100"		
	}
}