//---------------------------
//Soundscapes for ge_facility
//                  by Vortex
//---------------------------

//----------------------------------------------------------------------
"ge_facility.bigroom"
//----------------------------------------------------------------------

//position 0 - ceiling vents
//position 1 - gas tank 1
//position 2 - gas tank 2
//position 3 - gas tank 3

{
	"dsp" "21"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.facility"
		"volume"	"1.0"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/industrial_hum.wav"
		"volume"	".3"
		"pitch"		"100"		
	}

	"playlooping"
	{
		"position"	"0"
		"wave"		"ambient/wind/wind1.wav"
		"volume"	"1"
		"pitch"		"100"		
	}

	"playlooping"
	{
		"position"	"1"
		"wave"		"ambient/gas/steam_loop1.wav"
		"volume"	".6"
		"pitch"		"100"		
	}

	"playlooping"
	{
		"position"	"2"
		"wave"		"ambient/machines/engine4.wav"
		"volume"	".8"
		"pitch"		"100"		
	}

	"playlooping"
	{
		"position"	"3"
		"wave"		"ambient/machines/engine1.wav"
		"volume"	".8"
		"pitch"		"100"		
	}
}

//----------------------------------------------------------------------
"ge_facility.corridor"
//----------------------------------------------------------------------

{
	"dsp" "6"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.facility"
		"volume"	"1.0"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/facility_rumble01.wav"
		"volume"	".7"
		"pitch"		"100"		
	}

	"playsoundscape"
	{
		"name"		"ge_facility.rustypipes"
		"volume"	"1.0"
	}

}

//----------------------------------------------------------------------
"ge_facility.general"
//----------------------------------------------------------------------

{
	"dsp" "1"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.facility"
		"volume"	"1.0"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/atmosphere/cargo_hold2.wav"
		"volume"	".2"
		"pitch"		"100"		
	}

}

//----------------------------------------------------------------------
"ge_facility.vents"
//----------------------------------------------------------------------

//position 0 - Vent Fan

{
	"dsp" "2"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.facility"
		"volume"	"1.0"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/wind/wind_tunnel1.wav"
		"volume"	".7"
		"pitch"		"100"		
	}

	"playlooping"
	{
		"position"	"0"
		"wave"		"ambient/machines/spin_loop.wav"
		"volume"	".6"
		"pitch"		"100"		
	}
}

//----------------------------------------------------------------------
"ge_facility.securityroom"
//----------------------------------------------------------------------

//position 0 - Vent Fan

{
	"playsoundscape"
	{
		"name"		"ge_facility.general"
		"volume"	"1.0"
	}

	"playlooping"
	{
		"position"	"0"
		"wave"		"ambient/machines/spin_loop.wav"
		"volume"	".3"
		"pitch"		"100"		
	}
}

//----------------------------------------------------------------------
"ge_facility.mainroom"
//----------------------------------------------------------------------

{
	"dsp" "1"

	"playsoundscape"
	{
		"name"		"ge_facility.general"
		"volume"	"1.0"
	}

	"playsoundscape"
	{
		"name"		"ge_facility.rustypipes"
		"volume"	"1.0"
	}

}

//----------------------------------------------------------------------
"ge_facility.rustypipes"
//----------------------------------------------------------------------

//rusty pipe noises will occur at random positions

{
	"playrandom"
	{
		"position"	"random"
		"time"		"5,10"
		"volume"	".2,.5"
		"pitch"		"100"

		"rndwave"
		{
			"wave"	"ambient/materials/rustypipes1.wav"
			"wave"	"ambient/materials/rustypipes2.wav"
			"wave"	"ambient/materials/rustypipes3.wav"
		}
	}
}

//----------------------------------------------------------------------
"ge_facility.bathroom"
//----------------------------------------------------------------------

{
	"dsp" "1"

	"playrandom"
	{
		"time"		"2,4"
		"volume"	".3,.5"
		"pitch"		"100"

		"rndwave"
		{
			"wave"	"ambient/drip1.wav"
			"wave"	"ambient/drip2.wav"
			"wave"	"ambient/water/rain_drip1.wav"
			"wave"	"ambient/water/rain_drip2.wav"
			"wave"	"ambient/water/rain_drip3.wav"
			"wave"	"ambient/water/rain_drip4.wav"
		}
	}

	"playsoundscape"
	{
		"name"		"ge_facility.general"
		"volume"	"1.0"
	}

	"playsoundscape"
	{
		"name"		"ge_facility.rustypipes"
		"volume"	"1.0"
	}

}

