MapLoadouts
{
  WeaponLoadouts
  {
    //ge_weaponloadout 0
    "Normal"
    {
      //Start of location definitions
      kf71
      {
        delay  "10.0"
        entities
        {
          "weapon_cougar_magnum"
        }
      }
      kf72
      {
        delay  "10.0"
        entities
        {
          "weapon_kf7"
        }
      }
      kf73
      {
        delay  "10.0"
        entities
        {
          "weapon_kf7"
        }
      }
      kf74
      {
        delay  "10.0"
        entities
        {
          "weapon_kf7"
        }
      }
      goldengun1
      {
        delay  "30.0"
        entities
        {
          "weapon_golden_gun"
        }
      }
      zmg1
      {
        delay  "10.0"
        entities
        {
          "weapon_zmg"
        }
      }
      zmg2
      {
        delay  "10.0"
        entities
        {
          "weapon_zmg"
        }
      }
      zmg3
      {
        delay  "10.0"
        entities
        {
          "weapon_zmg"
        }
      }
      zmg4
      {
        delay  "10.0"
        entities
        {
          "weapon_cougar_magnum"
        }
      }
      timedmine1
      {
        delay  "10.0"
        entities
        {
          "weapon_timedmine"
        }
      }
      remotemine1
      {
        delay  "10.0"
        entities
        {
          "weapon_remotemine"
        }
      }
      remotemine2
      {
        delay  "10.0"
        entities
        {
          "weapon_remotemine"
        }
      }
      proximitymine1
      {
        delay  "10.0"
        entities
        {
          "weapon_proximitymine"
        }
      }
      sniperrifle1
      {
        delay  "10.0"
        entities
        {
          "weapon_sniper_rifle"
        }
      }
      autoshotgun1
      {
        delay  "10.0"
        entities
        {
          "weapon_auto_shotgun"
        }
      }
      autoshotgun2
      {
        delay  "10.0"
        entities
        {
          "weapon_auto_shotgun"
        }
      }
      autoshotgun3
      {
        delay  "10.0"
        entities
        {
          "weapon_auto_shotgun"
        }
      }
      autoshotgun4
      {
        delay  "10.0"
        entities
        {
          "weapon_cougar_magnum"
        }
      }
    }
  }
  //End of WeaponLoadouts
  ItemLoadouts
  {
    //ge_itemloadout 0
    "Normal"
    {
      //Start of location definitions
      ammo1
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo2
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo3
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo4
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo5
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo6
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo7
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo8
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo9
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo10
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo11
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo12
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo13
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo14
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo15
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo16
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo17
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo18
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo19
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo20
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo21
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo22
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo23
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo24
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo25
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo26
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo27
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo28
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo29
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      ammo30
      {
        delay  "15.0"
        entities
        {
          "item_ammopack_large"
        }
      }
      armor1
      {
        delay  "30.0"
        entities
        {
          "item_armorvest"
        }
      }
      armor2
      {
        delay  "30.0"
        entities
        {
          "item_armorvest"
        }
      }
      armor3
      {
        delay  "30.0"
        entities
        {
          "item_armorvest"
        }
      }
    }
  }
  //End of ItemLoadouts
}