// Someone Dies...
"GEPlayer.Death"
{
	"channel"	"CHAN_VOICE"
	"volume"	"0.8"
	"soundlevel"  "SNDLVL_60dB"

	"wave"		"common/playerdeath.wav"
}

// When +use bound key is... used
"GEPlayer.UseDeny"
{

}
"GEPlayer.GetHit"
{
	"channel"	"CHAN_VOICE"
	"volume"	"0.9"
	"soundlevel"	"SNDLVL_60dB"

	"wave"		"common/gethit.wav"
}
