//---------------------------
//Soundscapes for ge_egyptian
//                  by Vortex
//---------------------------

//----------------------------------------------------------------------
"ge_egyptian.pool"
//----------------------------------------------------------------------

{
	"dsp" "0"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.egyptian"
		"volume"	"1.0"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/wind3.wav"
		"volume"	"1"
		"pitch"		"100"		
	}

	"playrandom"
	{
		"time"		"5,10"
		"volume"	"0.3,0.6"
		"pitch"		"100"

		"rndwave"
		{
			"wave"	"ambient/levels/coast/coastbird4.wav"
			"wave"	"ambient/levels/coast/coastbird5.wav"
			"wave"	"ambient/levels/coast/coastbird6.wav"
			"wave"	"ambient/levels/coast/coastbird7.wav"
		}
	}

}

//----------------------------------------------------------------------
"ge_egyptian.general"
//----------------------------------------------------------------------

{
	"dsp" "22"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.egyptian"
		"volume"	"1.0"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/wind2.wav"
		"volume"	"1"
		"pitch"		"100"		
	}
}


//----------------------------------------------------------------------
"ge_egyptian.hallway"
//----------------------------------------------------------------------

{
	"dsp" "1"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.egyptian"
		"volume"	".5"
	}
	//--------------------------------------

	"playrandom"
	{
		"time"		"5,10"
		"volume"	"0.3,0.6"
		"pitch"		"100"

		"rndwave"
		{
			"wave"	"ambient/creatures/rats1_ge.wav"
			"wave"	"ambient/creatures/rats2_ge.wav"
			"wave"	"ambient/creatures/rats1.wav"
			"wave"	"ambient/creatures/rats2.wav"
			"wave"	"ambient/creatures/rats3.wav"
			"wave"	"ambient/creatures/rats4.wav"
		}
	}
}

//----------------------------------------------------------------------
"ge_egyptian.obelisk"
//----------------------------------------------------------------------

{
	"dsp" "0"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.egyptian"
		"volume"	"1.0"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/wind1_sand.wav"
		"volume"	"1"
		"pitch"		"100"		
	}
}

//----------------------------------------------------------------------
"ge_egyptian.basement"
//----------------------------------------------------------------------

{
	"dsp" "20"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.egyptian"
		"volume"	".1"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/water/lake_water.wav"
		"volume"	".3"
		"pitch"		"100"		
	}

	"playrandom"
	{
		"time"		"1,4"
		"volume"	".3,1"
		"pitch"		"100"

		"rndwave"
		{
			"wave"	"ambient/drip1.wav"
			"wave"	"ambient/drip2.wav"
			"wave"	"ambient/water/rain_drip1.wav"
			"wave"	"ambient/water/rain_drip2.wav"
			"wave"	"ambient/water/rain_drip3.wav"
			"wave"	"ambient/water/rain_drip4.wav"
		}
	}

	"playrandom"
	{
		"time"		"15,20"
		"volume"	".6"
		"pitch"		"100"

		"rndwave"
		{
			"wave"	"ambient/creatures/bats_flaps1.wav"
			"wave"	"ambient/creatures/bats_flaps2.wav"
		}
	}
}