//---------------------------
//Soundscapes for ge_facility_backzone
//---------------------------

//----------------------------------------------------------------------
"ge_facility_backzone.engineroom"
//----------------------------------------------------------------------

{
	"dsp" "25"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.gunsngadgets"
		"volume"	"1.0"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/atmosphere/engine_room.wav"
		"volume"	"1.0"
		"pitch"		"100"		
	}

	"playrandom"
	{
		"time"		"10,20"
		"volume"	".3,.6"
		"pitch"		"100"

		"rndwave"
		{
			"wave"	"ambient/materials/shipgroan1.wav"
			"wave"	"ambient/materials/shipgroan2.wav"
			"wave"	"ambient/materials/shipgroan3.wav"
			"wave"	"ambient/materials/shipgroan4.wav"
			"wave"	"ambient/materials/creaking.wav"
		}
	}

	"playsoundscape"
	{
		"name"		"ge_facility_backzone.rustypipes"
		"volume"	"1.0"
	}
}

//----------------------------------------------------------------------
"ge_facility_backzone.breakroom"
//----------------------------------------------------------------------

{
	"dsp" "1"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.gunsngadgets"
		"volume"	".99"
	}
	//--------------------------------------


	"playrandom"
	{
		"time"		"10,20"
		"volume"	".3,.6"
		"pitch"		"100"

		"rndwave"
		{
			"wave"	"ambient/materials/cupdrop.wav"
			"wave"	"ambient/materials/dinnerplates1.wav"
			"wave"	"ambient/materials/dinnerplates2.wav"
			"wave"	"ambient/materials/dinnerplates3.wav"
			"wave"	"ambient/materials/dinnerplates4.wav"
			"wave"	"ambient/materials/dinnerplates5.wav"
		}
	}
}

//----------------------------------------------------------------------
"ge_facility_backzone.hallway"
//----------------------------------------------------------------------

{
	"dsp" "1"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.gunsngadgets"
		"volume"	".99"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/atmosphere/corridor2.wav"
		"volume"	".5"
		"pitch"		"100"		
	}

	"playsoundscape"
	{
		"name"		"ge_facility_backzone.rustypipes"
		"volume"	"1.0"
	}
}

//----------------------------------------------------------------------
"ge_facility_backzone.vents"
//----------------------------------------------------------------------

{
	"dsp" "2"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.gunsngadgets"
		"volume"	".95"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/wind/wind1.wav"
		"volume"	".8"
		"pitch"		"100"		
	}

	"playsoundscape"
	{
		"name"		"ge_facility_backzone.rustypipes"
		"volume"	"1.0"
	}
}

//----------------------------------------------------------------------
"ge_facility_backzone.labs"
//----------------------------------------------------------------------

{
	"dsp" "1"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.gunsngadgets"
		"volume"	".98"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/machines/lab_loop1.wav"
		"volume"	".3"
		"pitch"		"100"		
	}
}

//----------------------------------------------------------------------
"ge_facility_backzone.security"
//----------------------------------------------------------------------

//position 0 - Vent Fan

{
	"dsp" "1"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.gunsngadgets"
		"volume"	"1.0"
	}
	//--------------------------------------

	"playlooping"
	{
		"position"	"0"
		"wave"		"ambient/machines/spin_loop.wav"
		"volume"	".3"
		"pitch"		"100"		
	}
}

//----------------------------------------------------------------------
"ge_facility_backzone.gasroom"
//----------------------------------------------------------------------

{
	"dsp" "25"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.gunsngadgets"
		"volume"	"1.0"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/atmosphere/engine_room.wav"
		"volume"	"1.0"
		"pitch"		"100"		
	}

	"playrandom"
	{
		"time"		"10,20"
		"volume"	".3,.6"
		"pitch"		"100"

		"rndwave"
		{
			"wave"	"ambient/materials/shipgroan1.wav"
			"wave"	"ambient/materials/shipgroan2.wav"
			"wave"	"ambient/materials/shipgroan3.wav"
			"wave"	"ambient/materials/shipgroan4.wav"
			"wave"	"ambient/materials/creaking.wav"
		}
	}

	"playsoundscape"
	{
		"name"		"ge_facility_backzone.rustypipes"
		"volume"	"1.0"
	}
}

//----------------------------------------------------------------------
"ge_facility_backzone.conveyor"
//----------------------------------------------------------------------

{
	"dsp" "1"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.gunsngadgets"
		"volume"	"1.0"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/machines/razor_train_wheels_loop2.wav"
		"volume"	".9"
		"pitch"		"100"		
	}
}

//----------------------------------------------------------------------
"ge_facility_backzone.runway"
//----------------------------------------------------------------------

{
	"dsp" "1"

	//----------------------Music-----------
	"playsoundscape"
	{
		"name"		"music.gunsngadgets"
		"volume"	".97"
	}
	//--------------------------------------

	"playlooping"
	{
		"wave"		"ambient/atmosphere/station_ambience_stereo_loop1.wav"
		"volume"	".7"
		"pitch"		"100"		
	}

	"playrandom"
	{
		"time"		"15,25"
		"volume"	".6,.8"
		"pitch"		"100"

		"rndwave"
		{
			"wave"	"ambient/machines/aircraft_distant_flyby1.wav"
			"wave"	"ambient/machines/aircraft_distant_flyby3.wav"
			"wave"	"ambient/machines/truck_pass_distant1.wav"
			"wave"	"ambient/machines/truck_pass_distant2.wav"
			"wave"	"ambient/machines/truck_pass_distant3.wav"
			"wave"	"ambient/machines/heli_pass1.wav"
			"wave"	"ambient/machines/heli_pass2.wav"
		}
	}
}

//----------------------------------------------------------------------
"ge_facility_backzone.rustypipes"
//----------------------------------------------------------------------

//rusty pipe noises will occur at random positions

{
	"playrandom"
	{
		"position"	"random"
		"time"		"5,10"
		"volume"	".2,.5"
		"pitch"		"100"

		"rndwave"
		{
			"wave"	"ambient/materials/rustypipes1.wav"
			"wave"	"ambient/materials/rustypipes2.wav"
			"wave"	"ambient/materials/rustypipes3.wav"
		}
	}
}

