event load
{
	es_xmsg Brads Spawn with SG & ZMG Loaded
	es_xlog Brads Spawn with SG & ZMG Loaded
}

event unload
{
	es_xmsg Brads Spawn with SG & ZMG unloaded
	es_xlog Brads Spawn with SG & ZMG unloaded
}

event player_spawn
{
	if (event_var(es_userteam) > 1) do
	{
		es es_xgive event_var(userid) weapon_zmg
		es es_xgive event_var(userid) weapon_auto_shotgun
	}
}