MapLoadouts
{
  WeaponLoadouts
  {
    "Normal"
    {
      basement.secretroom
      {
        delay  "15.0"
        entities
        {
          "weapon_silver_pp7"
        }
      }
      basement.weapon1
      {
        delay  "10.0"
        entities
        {
          "weapon_kf7"
        }
      }
      basement.weapon2
      {
        delay  "10.0"
        entities
        {
          "weapon_auto_shotgun"
        }
      }
      basement.weapon3
      {
        delay  "10.0"
        entities
        {
          "weapon_zmg"
        }
      }
      basement.weapon4
      {
        delay  "10.0"
        entities
        {
          "weapon_sniper_rifle"
        }
      }
      basement.weapon5
      {
        delay  "10.0"
        entities
        {
          "weapon_zmg"
        }
      }
      basement.weapon6
      {
        delay  "10.0"
        entities
        {
          "weapon_cougar_magnum"
        }
      }
      huts.weapon1
      {
        delay  "10.0"
        entities
        {
          "weapon_kf7"
        }
      }
      intersection.weapon1
      {
        delay  "10.0"
        entities
        {
          "weapon_auto_shotgun"
        }
      }
      vents.weapon1
      {
        delay  "10.0"
        entities
        {
          "weapon_proximitymine"
        }
      }
      gg
      {
        delay  "30.0"
        entities
        {
          "weapon_golden_gun"
        }
      }
      sidehall1
      {
        delay  "10.0"
        entities
        {
          "weapon_pp7"
        }
      }
      sidehall2
      {
        delay  "10.0"
        entities
        {
          "weapon_dd44"
        }
      }
      sidehall3
      {
        delay  "10.0"
        entities
        {
          "weapon_pp7"
        }
      }
      sidehall4
      {
        delay  "10.0"
        entities
        {
          "weapon_dd44"
        }
      }
      ramps.weapon
      {
        delay  "10.0"
        entities
        {
          "weapon_zmg"
        }
      }
      topweapon
      {
        delay  "10.0"
        entities
        {
          "weapon_auto_shotgun"
        }
      }
      pillars.weapon1
      {
        delay  "10.0"
        entities
        {
          "weapon_kf7"
        }
      }
      blue.weapon1
      {
        delay  "10.0"
        entities
        {
          "weapon_remotemine"
        }
      }
      blue.weapon3
      {
        delay  "10.0"
        entities
        {
          "weapon_remotemine"
        }
      }
      blue.weapon2
      {
        delay  "10.0"
        entities
        {
          "weapon_pp7"
        }
      }
      blue.weapon4
      {
        delay  "10.0"
        entities
        {
          "weapon_dd44"
        }
      }
    }
  }
  ItemLoadouts
  {
    "Normal"
    {
      toparmor
      {
        delay  "20.0"
        entities
        {
          "item_armorvest"
        }
      }
      top.ammoright
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      top.ammoleft
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      basement.armor
      {
        delay  "20.0"
        entities
        {
          "item_armorvest"
        }
      }
      basement.ammo1
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      basement.ammo2
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      basement.ammo3
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      basement.ammo4
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      basement.ammo5
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      basement.ammo6
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      basement.ammo7
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      basement.ammo8
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      basement.ammo9
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      basement.ammo10
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      pillars.ammo1
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      pillars.ammo2
      {
        delay  "10.0"
        entities
        {
          "item_ammopack_medium"
        }
      }
      ramps.armor
      {
        delay  "20.0"
        entities
        {
          "item_armorvest"
        }
      }
    }
  }
}