MapLoadouts
{
	WeaponLoadouts
	{
		"Normal"
		{
			weapon_backroom
			{
				delay	"10.0"
				entities
				{
					"weapon_pp7"
				}
			}
			weapon_sideroom
			{
				delay	"10.0"
				entities
				{
					"weapon_pp7"
				}
			}
			weapon_glassroom
			{
				delay	"10.0"
				entities
				{
					"weapon_pp7"
				}
			}
			weapon_stairroom
			{
				delay	"10.0"
				entities
				{
					"weapon_pp7"
				}
			}
			weapon_cornerroom
			{
				delay	"10.0"
				entities
				{
					"weapon_zmg"
				}
			}
			weapon_centerroom
			{
				delay	"10.0"
				entities
				{
					"weapon_zmg"
				}
			}
			weapon_centercatwalk
			{
				delay	"10.0"
				entities
				{
					"weapon_proximitymine"
				}
			}
			weapon_balcony
			{
				delay	"10.0"
				entities
				{
					"weapon_proximitymine"
				}
			}
			weapon_smallroom
			{
				delay	"10.0"
				entities
				{
					"weapon_proximitymine"
				}
			}
			weapon_upperhall
			{
				delay	"10.0"
				entities
				{
					"weapon_kf7"
				}
			}
			weapon_hugeroom
			{
				delay	"10.0"
				entities
				{
					"weapon_zmg"
				}
			}
			weapon_wetroom
			{
				delay	"10.0"
				entities
				{
					"weapon_zmg"
				}
			}
			weapon_darkroom
			{
				delay	"10.0"
				entities
				{
					"weapon_kf7"
				}
			}
			weapon_tinyroom
			{
				delay	"10.0"
				entities
				{
					"weapon_kf7"
				}
			}
			weapon_wethall
			{
				delay	"10.0"
				entities
				{
					"weapon_proximitymine"
				}
			}
			weapon_brightroom
			{
				delay	"10.0"
				entities
				{
					"weapon_proximitymine"
				}
			}
		}
	}
	ItemLoadouts
	{
		"Normal"
		{
			item_backroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_backroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_sideroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_sideroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_glassroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_glassroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_stairroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_stairroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_cornerroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_cornerroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_centerroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_centerroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_upperhall
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_upperhall
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_centercatwalk
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_centercatwalk
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_balcony
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_smallroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_smallroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_upperarmour
			{
				delay	"10.0"
				entities
				{
					"item_armorvest"
				}
			}
			item_backarmour
			{
				delay	"10.0"
				entities
				{
					"item_armorvest"
				}
			}
			item_hugeroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_hugeroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_wetroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_wetroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_darkroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_tinyroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_tinyroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_wethall
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_wethall
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_brightroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_brightroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_basementarmour
			{
				delay	"10.0"
				entities
				{
					"item_armorvest"
				}
			}
		}
	}
}