MapLoadouts
{
	WeaponLoadouts
	{
		"Normal"
		{
			weapon_upstairs
			{
				delay	"10.0"
				entities
				{
					"weapon_pp7"
				}
			}
			weapon_darkroom
			{
				delay	"10.0"
				entities
				{
					"weapon_pp7"
				}
			}
			weapon_sand
			{
				delay	"10.0"
				entities
				{
					"weapon_zmg"
				}
			}
			weapon_lightroom
			{
				delay	"10.0"
				entities
				{
					"weapon_zmg"
				}
			}
			weapon_basement
			{
				delay	"10.0"
				entities
				{
					"weapon_proximitymine"
				}
			}
			weapon_highroom
			{
				delay	"10.0"
				entities
				{
					"weapon_proximitymine"
				}
			}
			weapon_longhall
			{
				delay	"10.0"
				entities
				{
					"weapon_kf7"
				}
			}
			weapon_upstairs2
			{
				delay	"10.0"
				entities
				{
					"weapon_kf7"
				}
			}
//			weapon_window
//			{
//				delay	"10.0"
//				entities
//				{
//					""
//				}
//			}
//			weapon_tallroom
//			{
//				delay	"10.0"
//				entities
//				{
//					""
//				}
//			}
		}
	}
	ItemLoadouts
	{
		"Normal"
		{
			item_upstairs
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_upstairs
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_darkroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_darkroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_sand
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_sand
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_lightroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_lightroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_basement
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_basement
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_highroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_highroom
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_longhall
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_longhall
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_upstairs2
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item2_upstairs2
			{
				delay	"10.0"
				entities
				{
					"item_ammopack_large"
				}
			}
			item_window
			{
				delay	"10.0"
				entities
				{
					"item_armorvest"
				}
			}
//			item2_window
//			{
//				delay	"10.0"
//				entities
//				{
//					"item_ammopack_large"
//				}
//			}
			item_tallroom
			{
				delay	"10.0"
				entities
				{
					"item_armorvest"
				}
			}
//			item2_tallroom
//			{
//				delay	"10.0"
//				entities
//				{
//					"item_ammopack_large"
//				}
//			}
		}
	}
}