MapLoadouts
{
  WeaponLoadouts
  {
    "Normal"
    {
      helipad_weapon1
      {
        delay  "10.0"
        entities
        {
          "weapon_auto_shotgun"
        }
      }
      snow_weapon1
      {
        delay  "10.0"
        entities
        {
          "weapon_kf7"
        }
      }
      snow_weapon2
      {
        delay  "10.0"
        entities
        {
          "weapon_kf7"
        }
      }
      snow_weapon3
      {
        delay  "10.0"
        entities
        {
          "weapon_cougar_magnum"
        }
      }
      snow_weapon4
      {
        delay  "10.0"
        entities
        {
          "weapon_zmg"
        }
      }
      snow_weapon5
      {
        delay  "8.0"
        entities
        {
          "weapon_pp7"
        }
      }
      snow_weapon6
      {
        delay  "15.0"
        entities
        {
          "weapon_silver_pp7"
        }
      }
      snow_weapon7
      {
        delay  "10.0"
        entities
        {
          "weapon_zmg"
        }
      }
      snow_weapon8
      {
        delay  "15.0"
        entities
        {
          "weapon_auto_shotgun"
        }
      }
      snow_weapon9
      {
        delay  "8.0"
        entities
        {
          "weapon_pp7"
        }
      }
      snow_weapon10
      {
        delay  "8.0"
        entities
        {
          "weapon_dd44"
        }
      }
      forest_weapon1
      {
        delay  "30.0"
        entities
        {
          "weapon_golden_gun"
        }
      }
      forest_weapon2
      {
        delay  "10.0"
        entities
        {
          "weapon_proximitymine"
        }
      }
      forest_weapon3
      {
        delay  "10.0"
        entities
        {
          "weapon_sniper_rifle"
        }
      }
      littledish_weapon1
      {
        delay  "15.0"
        entities
        {
          "weapon_proximitymine"
        }
      }
      littledish_weapon2
      {
        delay  "15.0"
        entities
        {
          "weapon_remotemine"
        }
      }
      huts_weapon1
      {
        delay  "10.0"
        entities
        {
          "weapon_zmg"
        }
      }
      huts_weapon2
      {
        delay  "8.0"
        entities
        {
          "weapon_pp7"
        }
      }
      huts_weapon3
      {
        delay  "10.0"
        entities
        {
          "weapon_remotemine"
        }
      }
      huts_weapon4
      {
        delay  "10.0"
        entities
        {
          "weapon_kf7"
        }
      }
      huts_weapon5
      {
        delay  "10.0"
        entities
        {
          "weapon_kf7"
        }
      }
      huts_weapon6
      {
        delay  "10.0"
        entities
        {
          "weapon_zmg"
        }
      }
      huts_weapon7
      {
        delay  "8.0"
        entities
        {
          "weapon_cougar_magnum"
        }
      }
      tower_weapon1
      {
        delay  "10.0"
        entities
        {
          "weapon_sniper_rifle"
        }
      }
      tower_weapon2
      {
        delay  "10.0"
        entities
        {
          "weapon_sniper_rifle"
        }
      }
      tower_weapon3
      {
        delay  "10.0"
        entities
        {
          "weapon_sniper_rifle"
        }
      }
      tower_weapon4
      {
        delay  "10.0"
        entities
        {
          "weapon_sniper_rifle"
        }
      }
      observatory_weapon1
      {
        delay  "15.0"
        entities
        {
          "weapon_sniper_rifle"
        }
      }
      observatory_weapon2
      {
        delay  "8.0"
        entities
        {
          "weapon_dd44"
        }
      }
      secretrifle
      {
        delay  "15.0"
        entities
        {
          "weapon_sniper_rifle"
        }
      }
      secret_weapon1
      {
        delay  "15.0"
        entities
        {
          "weapon_auto_shotgun"
        }
      }
      dish_weapon1
      {
        delay  "15.0"
        entities
        {
          "weapon_sniper_rifle"
        }
      }
      dish_weapon2
      {
        delay  "10.0"
        entities
        {
          "weapon_kf7"
        }
      }
      dish_weapon3
      {
        delay  "8.0"
        entities
        {
          "weapon_pp7"
        }
      }
      dish_weapon4
      {
        delay  "8.0"
        entities
        {
          "weapon_dd44"
        }
      }
      dish_weapon5
      {
        delay  "8.0"
        entities
        {
          "weapon_dd44"
        }
      }
      vent_weapon1
      {
        delay  "10.0"
        entities
        {
          "weapon_remotemine"
        }
      }
      vent_weapon2
      {
        delay  "10.0"
        entities
        {
          "weapon_proximitymine"
        }
      }
    }
  }
}