//---------------------------
//Soundscapes for Ge: Blockfort by Torn
//---------------------------

// DSP Effects 
// 0 : "Normal (off)" 
// 1 : "Generic" 
// 2 : "Metal Small" 
// 3 : "Metal Medium" 
// 4 : "Metal Large" 
// 5 : "Tunnel Small" 
// 6 : "Tunnel Medium" 
// 7 : "Tunnel Large" 
// 8 : "Chamber Small" 
// 9 : "Chamber Medium" 
// 10: "Chamber Large" 
// 11: "Bright Small" 
// 12: "Bright Medium" 
// 13: "Bright Large" 
// 14: "Water 1" 
// 15: "Water 2" 
// 16: "Water 3" 
// 17: "Concrete Small" 
// 18: "Concrete Medium" 
// 19: "Concrete Large" 
// 20: "Big 1" 
// 21: "Big 2" 
// 22: "Big 3" 
// 23: "Cavern Small" 
// 24: "Cavern Medium" 
// 25: "Cavern Large" 
// 26: "Weirdo 1" 
// 27: "Weirdo 2" 
// 28: "Weirdo 3" 



//----------------------------------------------------------------------
"castle.secret"
//----------------------------------------------------------------------

{
	"dsp" 		"0"
	"soundmixer"	"GE_NoMusic"

	"playlooping"
	{
		"wave"		"ge_blockfort_torn/youcantwin_castle.mp3"
		"volume"	"1"
		"pitch"		"100"		
	}
}


//----------------------------------------------------------------------
"nothing"
//----------------------------------------------------------------------

{
	"dsp" 		"0"

	
}


//----------------------------------------------------------------------
"mug.room"
//----------------------------------------------------------------------

{
	"dsp" 		"0"
	"soundmixer"	"GE_NoMusic"

	"playlooping"
	{
		"wave"		"ge_blockfort_torn/MUG.mp3"
		"volume"	"1"
		"pitch"		"100"		
	}
}


//----------------------------------------------------------------------
"sky.level"
//----------------------------------------------------------------------

{
	"dsp" 		"0"
	"soundmixer"	"GE_NoMusic"

	"playlooping"
	{
		"wave"		"ge_blockfort_torn/Slide.mp3"
		"volume"	"1"
		"pitch"		"100"		
	}
}